Design patterns are typical solutions to common problems in software design.
Each pattern is like a blueprint that you can customize to solve a particular
design problem in your code.
Design Patterns Introduction
Design Pattern are well-established solutions to common
software design problems that developers encounter while building applications.
They are not specific pieces of code but rather general reusable templates that
can be adapted to solve specific problems in various contexts. Design Patterns
help in designing flexible, scalable, and maintainable software.
Key Benefits of Design Patterns
- Reusability - Patterns provide proven solutions that can
be reused in different projects, reducing the need to reinvent the wheel.
- Best Practices - They encapsulate best practices and
expertise, guiding developers toward effective design choices.
- Communication - Patterns offer a shared vocabulary among
developers, making it easier to communicate design ideas and solutions.
- Maintainability - By promoting a structured approach to
problem-solving, patterns help create systems that are easier to maintain
and extend.
- Scalability - They aid in designing systems that can
grow and evolve without significant refactoring.
- Flexibility - Patterns encourage the design of systems
that are adaptable to changes in requirements or technology.
Problems Solved by Design Patterns
-
Duplication of Code - By using patterns like Singleton or
Factory, you can avoid repetitive code and centralize logic that might
otherwise be scattered.
-
Complexity Management - Patterns like Facade and Mediator
simplify complex systems by providing a unified interface or managing
communication between components.
-
Decoupling Components - Patterns like Dependency
Injection, Adapter, and Strategy help in reducing the dependency between
classes, making the system more modular.
-
Flexibility and Extensibility - Patterns such as
Decorator and Observer allow extending the functionality of classes
dynamically without modifying existing code.
-
Maintainability - By following patterns, developers
create a more understandable and consistent codebase, which is easier to
maintain and evolve.
Common Types of Design Patterns
Design Patterns are broadly categorized into three types.
-
Creational Patterns - These patterns deal with object
creation mechanisms, trying to create objects in a manner suitable for the
situation. They help manage the creation process, making it more adaptable
and efficient.
Examples - Singleton, Factory Method, Abstract Factory,
Builder, Prototype
-
Structural Patterns - These patterns deal with the
composition of classes or objects. They help in forming large structures by
composing objects and classes in a way that results in more flexible and
efficient design.
Examples - Adapter, Bridge, Composite, Decorator, Facade,
Flyweight, Proxy
-
Behavioral Patterns - These patterns deal with
communication between objects and how responsibilities are distributed among
them. They focus on improving communication and assigning clear
responsibilities to objects.
Examples -Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template
Method, Visitor
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